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    Online Mechanics, Reflection, Assessment, AS, Unity 3d, Game Design and Development, Game Development, Mechanics - Multan, Pakistan - TeacherOn

    TeacherOn
    TeacherOn Multan, Pakistan

    Found in: beBee S2 PK - 1 week ago

    Default job background
    Part time
    Description
    Requirements
    For this assessment you will be required to design and evaluate a game prototype, then,
    using feedback from your evaluation, develop the finished game. Additionally, you are
    required to provide documentation of the process which includes a production log as
    well as a final written report. The game should be developed according to a set brief.
    Game Brief
    The game needs to be designed using a Mechanics-based design approach. In other
    words, you must choose two or more game mechanics and merge them to form the
    basis of your gameplay. The mechanics must be chosen from the list of game
    mechanics provided in a separate document.
    Prototype
    In the first instance, you are required to develop a working playable prototype of the
    game. The prototype should demonstrate the core game mechanics. At this point you
    should not be worried about what the game looks or feels like, focusing only on the
    gameplay.
    Evaluation
    You will collect feedback on your initial prototype, looking for issues to fix and possible
    improvements.
    Final game
    Building on the feedback you've collected, you will make final changes to the game,
    including finalizing visual and auditory assets.
    Group Process Reflection
    Finally, you will reflect on the differences between working in groups and working
    individually in terms of practices and processes.
    Your submission for this assignment will be a written report described below, as well as
    executable binaries for your game.
    Written Report
    In your written report, you should outline the design process of your game. Your report
    should consist of four parts as outlined below.
    1) Game prototype. Describe the prototype you chose to develop specifying the
    mechanics you based it on from the provided list of mechanics. Describe how the
    mechanics interact with each other to create a novel game experience. Use
    screenshots to illustrate the prototype.
    2) Evaluation and feedback. Describe and evidence the feedback collected in your
    initial prototype. Set out intended changes based on user feedback. This may be
    done in multiple iterations to further improve your prototype


    Level:
    Intermediate


    Gender Preference:
    None


    Meeting options:
    Available online - via skype etc.